Osaka, Japan — March 4, 2026 — Capcom Co., Ltd., the renowned Japanese video game developer and publisher, announced on March 4, 2026 that its latest survival horror release, Resident Evil Requiem, has already sold over 5 million units worldwide just days after launching on February 27, 2026. The announcement came in an official press release distributed through Capcom’s investor relations site.
The sales milestone underscores the strong market performance of the ninth mainline entry in the long-running Resident Evil franchise, which this year celebrates its 30th anniversary.
A Strong Start for Requiem

Resident Evil Requiem has been widely praised for combining classic survival horror elements with modern technological enhancements. Developed using Capcom’s proprietary RE ENGINE, the game delivers photorealistic visuals—notably detailed character animations, realistic lighting and texture work—and features flexible gameplay options including multiple difficulty settings and the ability to switch between first- and third-person perspectives in real time to suit player preference.
Prior to its official release, the game received industry praise at Gamescom 2025, one of the world’s largest videogame trade shows, where it won four awards, including Most Epic—an accolade recognizing standout experiences in video games.
Capcom’s release noted that cumulative Resident Evil franchise sales now exceed 183 million units since the first title debuted in 1996—making it one of the best-selling video game franchises in history.
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Broad Platform Support
The game is available on major platforms, including PlayStation 5, Xbox Series X|S, Nintendo Switch 2, and PC, aiming to capture both console and PC audiences.
Complementing the title’s launch, PC hardware maker GIGABYTE partnered with Capcom to create a Resident Evil Requiem-themed custom PC giveaway and exclusive monitor bundles, building additional buzz in the PC gaming community.

Industry Trends Beyond Requiem
Capcom’s success with Requiem comes amid broader shifts in the company’s business model:
- Recent reports indicate that PC sales now represent roughly 50 % of Capcom’s total game unit sales, a historic shift from the company’s traditional console-centric sales mix, with plans to further strengthen its PC development capabilities.
- The publisher is also hosting a Capcom Spotlight livestream on March 5, 2026, showcasing upcoming titles such as Monster Hunter Stories 3: Twisted Reflection, PRAGMATA, Street Fighter 6 content, and Mega Man projects.
Growing Momentum for the Resident Evil Franchise
The strong launch of Resident Evil Requiem further demonstrates the enduring popularity of the Resident Evil franchise, which has remained one of the most influential survival horror series in gaming history. Since the original game debuted in 1996, the franchise has consistently evolved while maintaining the suspenseful gameplay and atmospheric storytelling that fans expect.
Industry analysts say the early success of Requiem reflects Capcom’s strategy of combining modern game technology with classic horror mechanics. The company’s RE Engine, first introduced in Resident Evil 7, continues to power the latest titles with advanced lighting systems, realistic character models, and immersive environments. These technical improvements help deliver a cinematic experience that appeals to both longtime fans and new players.
The game’s strong sales also highlight the continued global demand for single-player narrative-driven games, even as multiplayer and live-service titles dominate much of the market. Capcom has increasingly focused on releasing polished, story-focused experiences that generate long-term franchise value.
Looking ahead, Capcom is expected to support Resident Evil Requiem with updates, downloadable content, and possible expansions. If the current momentum continues, the game could become one of the fastest-selling titles in the history of the Resident Evil series, reinforcing Capcom’s position as a major force in the global gaming industry.
Industry Reaction & Outlook
Analysts see the rapid sales performance of Requiem as confirmation of Capcom’s continued strength in high-quality, long-established franchises. The success also fits into a broader narrative of Capcom adapting to evolving gamer demographics and platform preferences, particularly on PC, while maintaining strong console engagement. The company has not yet released detailed breakdowns of platform-specific sales for Requiem, which could further clarify the contribution of PC versus console demand